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Buzzball FAQ
Wednesday, 29 March 2006

thumbBuzzball Help

 

Goal: 

 Buzzball is a game of land capture. The goal is to build walls to contain the Buzzballs while capturing the lands without Buzzballs. However, if a Buzzball hits a wall in progress that half of the wall will be destroyed and 1 life will be lost. To build a wall press the wheel button. The orientation of the cursor determines whether you build a horizontal or vertical wall. To change the orientation scroll the wheel Up or Down. Cursor movement is controlled via the D-pad.

play field

The playing field after 53% of land is claimed.

 

To advance levels the user must claim 75% or more of the land. Each percent over 75% is awarded bonus points. Each life remaining also goes toward bonus points. Scores are tallied at the end of each level, therefore points that would have been awarded will not be if the user fails to clear a level. Each successive level contains 1 more ball and the user is given more lives at the start of each level.

 

Options: 

Under Menu->Options the user can disable Sound and Vibrations as well as various other options.

sound options

Sound Options

 

The other options are:

Gallery as Foreground: If enabled the land that is claimed will show a picture from the user's Camera Gallery.

gallery foreground

Gallery as Foreground Enabled

 

Any additional questions can be sent to:  

 

 
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